Digital artist and software engineer with strong experience in web design and full stack web development. I want to help others achieve their dreams of being a creative professional.
2023 - Current
Architect Swimlane's front end infrastructure, maintain UI libraries, improve developer and customer experience through maintainence and innovation.
2020 - 2023
Architect Workday's metadata-driven front end infrastructure, maintain React UI library, support engineers across the company.
2019
Develop application used internally to apply metadata to media distributed on streaming platforms. Mentor other engineers on development team, code and architect Angular app.
2018-2019
Developed internal application used for product line planning. Led development team, actively coded, maintained CI servers and managed deployments in contract position.
2016-2018
Oversaw the architecture and development of Angular UI component libraries for consumer and enterprise. Rapidly prototyped new product ideas for Symantec web applications.
2015-2016
Built web application with AngularJS for UI on ARM based video devices. Rapidly prototyped NodeJS backend to replace the existing Java implementation for the hardware controller.
2015-2016
Taught industry professionals how to code. Developed curriculum for the Front End Web Development part-time course focused on JavaScript, CSS, HTML and web fundamentals.
2014-2015
Managed front end engineering team that built UI for social network with AngularJS. Teamed up with leads to architect APIs and sustainable development practices for the start up.
2012-2014
Developed landing pages for Lexus and 2K Games. Worked closely with designers to proto- type UI for client pitches. Executed production of interactive experiences on lexus.com.
2004-2012
Provided end to end creative and engineering solutions for clients. Developed and designed web sites, installations and prototypes with anything that got the job done including Adobe CS, Max/MSP, Final Cut Pro, Arduino, Raspberry Pi, JavaScript, HTML, CSS, Java, C++, custom electronics, sensors, motors, and video devices.
2007-2010
Taught computer science and art theory / practice to undergraduate and graduate students. Built several interactive installations in the course of my studies.
2008-2009
First graduate student to design curriculum for the Transmedia department. Taught class about Situationism / Culture Jamming. Facilitated discussions based on selected readings and screenings concerning the trickster in mythology, situationism, media interventions, hacktivism, pirate radio, civil disobedience. Led critiques of student works.
2008-2010
TA for interdisciplinary classes focused on integrating electronics and programming into the skill sets of artists and designers. Constructed in-class workshops, designed portions of computer programming curriculum, tutored students in Arduino microcontroller, C programming language, and Max/MSP.
2008
Conducted workshops, lessons, and historical presentations in an inner city high school photography class at Nottingham H.S. in Syracuse, NY.
2007-2010
Hired and scheduled work study lab monitors. Administered and maintained lab computers.
2007
Conducted Lecture and Lab: Becoming a VJ + Programming with Quartz Composer.
2004-2012
Provided end-to-end creative and engineering solutions for clients. Developed and designed web sites, installations and prototypes with tools including Adobe CS, Max/MSP, Final Cut Pro, Arduino, Raspberry Pi, JavaScript, HTML, CSS, Java, C++, custom electronics, sensors, motors, and video devices.
2004
Created motion tracking application for use in several projects during residency.
2000-2004
Studied computer science and art / design in an interdisciplinary degree.
2019
2019
2019
2019
2018
2013
2010
2009
2009
2009
2009
2009
2008
2008
2008
2007
2004
2022
2014
2012
2/16/05
5/24/04